Wahyuningtyas, Emmy (2019) Visual WiKu Apps as A Modern Interactive Media To Learn The Anatomy Of Wijaya Kusuma Flower (Epiphyllum Oxypetallum). Univ. Wijaya Kusuma Surabaya. (Unpublished)
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Abstract
Abstract: The process of learning a subject requires the power of creation and innovation so that the learning process will be more interesting. augmented reality enables the creation of learning methods that provide interactive touches and make objects appear lively and realistic. Wijaya kusuma flower (epiphyllum oxypetalum) is one of the subjects of biology that needs to be studied in anatomy. while the flower is unique that it blooms only in the middle of the night, so it is quite difficult to see directly during study hours. in this study created a learning media specifically designed to study the anatomy of the flower Wijaya Kusuma alone. researchers used augmented reality technology to make the flower model look so real and represent the original flower. the application was built using Blender, Vuforia and Unity software and named Visual WIKU. The result of the study is an interactive learning media that can show the user a three-dimensional model visualizes parts of flower in detail including its size. In this media, in addition to the three-dimensional model, narration in the form of text in each scene and sound is also displayed to integrate the sense of hearing so that it can stimulate students' understanding. Keywords: AR, epiphyllum, media, interactive, learning
Item Type: | Other |
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Subjects: | T Technology > T Technology (General) |
Divisions: | Faculty of Engineering > Computer Science or Informatics Study Program |
Depositing User: | Sulimin BP3 |
Date Deposited: | 05 Jan 2022 02:25 |
Last Modified: | 05 Jan 2022 02:25 |
URI: | http://erepository.uwks.ac.id/id/eprint/10707 |
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